![]() ![]() Mark made the suggestion that players might have access to animals/mundane creatures which makes sense to me, as these would be creatures the PCs would/could have had regular contact with, domesticated animals, common predators (like wolves), etc. I recall, in the Basic and Expert sets, the monster section was about half of the DM's book. ![]() ![]() In a very basic starting set for a fantasy RPG game a la D&D, what "monsters" (this includes mundane animals) would you think worthy to make the cut for providing a solid and varied introduction to the creatures of the game/genre.Īlso, who would you give access of their stats to, the players via entries in the Players manual or the DM via a monster's section in the DM's manual? What monsters are essential to get a rounded feel/flavor for a fantasy gaming world? Assume you have never played the game before. Let's make a Manual of Monsters Starter Kit. Inspired by comments by both Lanefan and MarkCMG and wandering musing, as I am want to do, by yours truly. This is something of a fork from the 5e Toolkit thread. ![]()
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