![]() ![]() All your War Assets only count for 50% of their potential value. It is possible to get the best ending in single player without playing multiplayer, but it's twice as hard. These are specific to each sector fo the galaxy, so if you have a lot of War Assets in the Terminus Systems, you'll gain more by playing on a multiplayer map set in the Terminus Systems. ![]() If you succeed, you get an increase to your Readiness rating - a percentage by which your single player War Assets are multiplied by. It's a co-op mode where you and up to three other players have to survive waves of AI enemies and complete objectives. That's because I'd never played the multiplayer. ![]() ![]() But I still got a gallingly bleak ending. But the balance is incredibly harsh: I did every proper quest I could find in Mass Effect 3, made sensible decisions that didn't conflict with my choices in the previous games, and brought people together. But when you do, what happens in the final cut-scene depends on how many War Assets you have accumulated. The game's still story-driven, and it doesn't end until you've completed the main series of missions. Mass Effect 3 is about a war with the Reapers, and as you play the single player game, the people and armies whose help you earn count as War Assets. ![]()
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